If you’re into gaming, you’ve probably heard of Crimson Desert by now. Open-world fantasy RPG developer Pearl Abyss came out hot, riding the tidal wave of hype generated by Abyss and a variety of preview events, promising to be the next great “everything simulator.”
it landed with something else mixed results: Some reviewers praised its openness and limitless ocean of content, while others took issue with its awkward control scheme, blocky story, and extensive junk. That said, the game has managed to achieve an impressive five million sales in less than a month, developing a dedicated fanbase that is testing the game’s engine out and about, with enjoyable and sometimes unexpected results.
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You can see a place in the crimson desert. Chora Starfield. From r/jogatina
And to think that NASA wasted all that time and money artemis 2 missionWhen all he needed to go to class was a short sword and a dream.
Now, there’s a little trickery going on here. While it’s possible to get some pretty good hang time using a combination of the Aerial Stab skill, which lets you swing upward, and the Force Palm, which can also, for some reason, be used to propel yourself skyward, you’re usually constrained by stamina. To pierce the sky like the player in the video, you’ll have to rely on some mods or other workarounds that unlock infinite stamina.
Two things stood out to us here: First, it’s weird and neat that you can access space, but more importantly, why did developers build space into their fantasy RPG? Not that you ever had to get there.
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As it turns out, Pearl Abyss has some underlying motivation for providing a better-than-average skybox. Unlike The Legend of Zelda: Breath of the Wild (and its sequel, Tears of the Kingdom), Crimson Desert features a giant floating plane above its massive open world for exploration. Called the Abyss, it is a series of interconnected floating islands from which the player can jump off to glide to destinations on land; However, when you’re up there, you’re given the chance to get an uninterrupted, “close-up” view of the vast expanse of space spread out above you.
The gameplay is also dependent on the constellations mentioned above. Holding an item called the Constellation Helm allows you to explore 13 constellations scattered across the sky throughout the night, each of which counts as an exploration challenge. Find all 13 of them, and you’ll be rewarded with the Navigator of the Stars trophy/achievement.
Pearl Abyss has been aggressive with post-launch patches, so it’s possible that experiencing Stars this way could be a limited-time engagement. That said, the company has been largely player-oriented with its patches so far, adding things like extra fast travel points and more storage, so there’s a fair chance they’ll let us continue our entertainment.